Senior
Full time
Negotiable
Remote
We are seeking a talented technical artist to join https://quantumgames.studio/ in the development of a midcore mobile game project.
Unity engine-based, a fast-paced, isometric, dynamic session shooter with a high level of team interaction in a cyber-punk setting.
What are you working on?
- At what stage of the project(s)? in development
- Genres: Shooter
- Platforms: Mobile
Team size and structure?
to 10
For which tasks (responsibilities)?
- Facilitate effective communication between the art team and programmers, providing guidelines, best practices, and documentation for workflows.
- Supervise the import/export of graphics across various software platforms (Maya, ZBrush, Blender, Substance Painter, Unity Engine)
- Provide technical support to the art team.
- Develop shaders and rendering pipeline extensions.
- Create visually appealing visual effects.
What kind of professional are we looking for?
- 4+ years of commercial experience on a tech artist position.
- Extensive experience working with the Unity Engine.
- Experience in development for mobile platforms (Android, iOS)
- Shaders (Shader Graph, HLSL)
- Skills in visual effects creation
- Strong understanding of artistic and animation workflows in 3D video games production
- Skills in shading technologies, VFX tools, and rigging
- Graphics programming (SRP/URP)
- Ability to solve complex technical problems
- Experience in tools scripting
- Profiling (Unity Profiler, Frame Debugger, Snapdragon Profiler)
- Experience with Maya, ZBrush, Blender, Substance Painter
- A strong portfolio will be a plus
Why do we enjoy working here?
- Remote Work
- Quality Documentation
- Team Expansion: Be part of a growing team, with opportunities to help recruit and onboard new members as the project scales.
- Collaborative Environment: Join a supportive and collaborative team where your input and expertise are valued.